ChuteManager
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  • ChuteManager

ChuteManager

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Control parachute speed and pickup

Control parachute speed and pickup

Permissions can be set but are optional.

When flying, player can hold the SPRINT key when moving forward or backward to speed things up a bit.

When picking up a chute, the player will not have to wait for the progress bar.

Configuration

{
  "Settings": {
    "fwdMultiplier": 40.0,
    "revMultiplier": 2.0,
"DescentBoost": false, "AllowFastPickup": true, "RequirePermissionForFastPickup": false, "RequirePermissionForFastFlight": false, "PlaySoundOnPickup": true,
"ExcludeParachuteFromClothingAmount": true, "RestoreConditionOnPickup": false }, "Version": { "Major": 1, "Minor": 0, "Patch": 9 } }
  • fwdMultiplier -- How fast should the deployed chute move FORWARD when pressing SPRINT
  • revMultiplier -- How fast should the deployed chute move BACKWARD when pressing SPRINT
  • DescentBoost -- If true, may provide for more acceleration downward.  Still testing...
  • AllowFastPickup -- No need to wait when picking up a chute
  • RequirePermissionForFastPickup -- Require chutemanager.pickup permission to use fast pickup
  • RequirePermissionForFastFlight -- Require chutemanager.fast permission to allow fast flight (SPRINT)
  • PlaySoundOnPickup -- if true, play the zipper sound, otherwise pickup will be silent

Permissions

  • chutemanager.fast -- Allows player to use the SPRINT key to speed up forward and backward motion when flying (if RequirePermissionForFastFlight == true)
  • chutemanager.pickup -- Allows player to pickup a chute immediately (if RequirePermissionForFastPickup == true)
  • chutemanager.condition -- Allows player to repair their chute on pickup (if RestoreConditionOnPickup == true)
CHUTEMGR
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